Skip to navigation Skip to content

Training info

As part of our commitment to comprehensive training and support for Avolites owners on all products, Avolites have welcomed thousands of lighting programmers of all levels for sessions with our specialist training team, both in our training suite and in the field. Similarly, many of our international distributors offer training at their facilities around the world.

Our specially designed training courses cover all aspects of hardware and software familiarisation, operational methodology and programming shortcuts on every level, from the very basic to the most advanced.

  • Explore the capabilities Titan or Ai with our friendly and informal one-day Foundation courses
  • Get deeper into the software with our Advanced courses
  • To book your place, please click HERE

All courses are carried out at our offices in Park Royal, London, unless specifically arranged otherwise.

Titan courses run from 10am until 5pm Monday to Wednesday with Advanced courses on Friday. This can vary depending on other events.

Ai courses run from 10am until 4:30pm daily.

Places are booked on a first come, first served basis, so book as far in advance as you are able! Lunch is provided at around 12:30pm, after which we take a factory tour before resuming. Tea and coffee are available throughout the day.

Please be aware that during trade shows and festival season we operate a reduced training programme due to personnel being allocated elsewhere.

Training is charged at £50 + VAT per person and £25 + VAT for students. If you decide to book both Titan courses, the charge will be £70 + VAT.

All courses require a previous basic understanding of DMX and moving light technology. Please keep in mind that this is a course designed to teach how to operate and program our range of lighting & video products, and therefore is not suitable for people with no experience of these technologies.

The course is tailored to the trainees on the day, and will be taken at your own pace, but follows the basic structure outlined below. It’s very hands-on, the only things you

need to bring will be yourselves and maybe a note book, everything else is provided.

Avolites also holds
Titan Masterclasses around the UK

For international training,
please contact your local distributor

Courses available:

Titan Foundation – basic course covering all the principles of Titan needed to program and operate a simple show.

Titan Advanced – covers the more advanced features of Titan, including pixel mapping, cue lists, re-patching and fixture exchange, and the key frame shape generator. People on this course must understand and be able to demonstrate everything on the Foundation course.

Titan Foundation


1 Day

Aim of the Course:

Designed to get users to the point where they can patch, program and operate a basic show. Recommended for people who have only used Classic Pearl software or who are new to the Avolites range. Courses are carried out on either the Sapphire Touch or Tiger Touch II. There is a maximum of 10 people per Foundation Course.

Topics covered

  • Overview of the Avolites range
    • This will give you an understanding of the Avolites current range of consoles
    • It will help you understand which console is suited to which applications
  • Layout of the console
    • An explanation of where different sections are on Avolites consoles, such as the programming panel, playback sections, and touchscreen layout
  • Patching dimmers and fixtures
    • An overview on the Patch and Fixture windows, showing you how to troubleshoot and change DMX addresses
    • Learn how to patch in simple generic dimmers
    • Learn how to patch in moving lights and LED fixtures
    • Arrange Fixtures across different pages and layouts to suit your show
  • Controlling fixtures
    • Hands on control with the encoder wheels
    • Using the Attribute Editor
  • Creating groups
    • An overview on how the Auto Group feature works
    • Learn how to use Quick Record for groups
    • Relabeling groups
    • Learn how to edit the order of a group
    • You will also see how to add and remove fixtures from a group
  • Creating palettes
    • Learn the differences between Shared and Normal palette, and why each type is useful
    • Use Quick Record to very easily make palettes
    • You will see how the Auto Legend feature makes palette recording much faster
  • Editing palettes
    • Learn how to remove information from palettes
    • Update existing palettes with new information
  • Creating memories
    • Learn the differences between Record by Channel, Fixture and Stage, and how each different record mode can help you in different situations
    • Have a go at recording playbacks for different scenarios, including corporate, theatre and live music
    • Learn how different types of playback will interact with each other
  • Timings and editing memories
    • Learn how to update your playbacks with new information
    • Explore the timings menu and learn about how to set separate delay and fade times for different groups of channels
    • Use the different cue modes to get different effects
    • Learn about how fixture overlap works
  • Creating chases
    • Have a go at creating chases in both Channel and Fixture mode
    • Use Unfold to easily edit your chase
    • Have a go at inserting steps in the chase
    • Edit individual step times
  • Shape generator
    • Learn how to quickly and easily create shapes over virtually any attribute
    • Combine multiple shapes
    • Have a go at editing the order of a shape to create different effects
    • Record your shapes into playbacks
    • Learn how to use your playback fader as a master to control the size and speed of your shape
  • Run mode and saving your show!
    • Learn how to save your show to both the hard drive and USB
    • Learn about Autosave
    • Have a go at using timed palettes for when you’re busking
    • Use Fixture Overlap live

Titan Advanced


1 Day

Aim of the Course:

This course covers the more advanced features of Titan, including pixel mapping, cue lists, re-patching and fixture exchange, and the key frame shapes generator. People on this course must understand and be able to demonstrate everything on the Foundation course, in light of this we expect that they would have completed the Foundation course within the last 12 months, or do a substantial amount of programming on Avolites consoles. The advanced course covers, in more detail, some of the elements of the foundation course, as this knowledge is essential in order to complete the advanced course.

Topics covered

  • Patching and Re-patching
  • Learn how to quickly re-patch your fixtures, ideal if touring through venues, as well as using Fixture Exchange to quickly swop the fixtures within your show without having to completely reprogram.
  • Create custom palettes and learn how to use Off, Include, and Blind mode to speed up your programming time.
  • Creating cue lists
    • Learn how to make cue lists for both live music and theatre shows
    • Use both the quick Avo syntax and the more traditional Theatre syntax
    • Consolidate your entire show into a master cue list, or have several cue lists in a more typical touring style
  • Editing and playing back cue lists
    • Learn how to very quickly update cues
    • Have a go at simple and complex cue timings
    • Familiarise yourself with the dedicated cue list control section
    • Learn how to insert point cues
    • Use the playback view to set Move in Dark
    • Try using Tracking
    • Learn how powerful Autoloads can be in linking in other parts of your show
  • Shape palettes
    • Have a go at creating palettes for shapes which can be applied to any fixture
    • Learn how to save individual shape values into palettes which can be used when busking
  • Creating pixel map layouts
    • Learn how the same fixture can be used in many different layouts to achieve different effects
    • Have a go at creating a layout for pixelmapping on any type of fixture
  • Effect Editor
    • Use the prebuilt pixelmap shapes to quickly create an effect
    • Have a go at layering different types of animation together to create unique effects
    • Use the Scribble tool to draw any type of pixelmap effect you want
    • Learn how to import images into the console to use in your pixelmapping
    • Have a go at animating text on an LED screen
  • Playback options
    • Learn how to customise the settings for different cues to set your needs
    • Learn how to lock a playback to a fader
    • Have a go at setting different types of release

Training Pack

These training guides outline the topics covered in each level of training, with helpful step by step instructions, exercises and hints. You can use these in a training environment as well as a handy quick guide.

Titan Training Guide Lvl. 1

Titan Training Guide Lvl. 2

Titan Training Guide Lvl. 3

Nivel 1 de Titan en Español

Titan One Keyboard Shortcuts

Learn from home!

Regular Titan WEBINARS every Thursday.

View every button press with our simulator and ask questions as many questions as you need.