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‘Supercharged’ New Software'

Introducing Ai v10

 Fully Re-designed Timeline

Add tracks for each layer of each screen fixture and drag content to the track.  Then attribute and control tracks can be added, which are easily but precisely edited all within the one interface.  Once some layers are controlled via the timeline, it’s still possible to perform live with other layers simultaneously – great for live music, but also for corporate events where the goalposts can move at any time.

Building on the already impressive, award winning Ai V8 we have added even more new features to continue to deliver the ‘everything you always wanted’ in a media server ethos.

Ai V8 won Live Design’s ‘Projection Product of the Year’ and the PLASA ‘Innovation Award’; Ai servers combine 36 years of engineering design and world-class show production experience in a unique “Production based Workflow”. Ai offers the tools for faster delivery of even the most complex shows.

These are some more of the remarkable features that allow the award winning Ai media servers to enable such breath-taking visual environments.

Download version 9 HERE.

   All New Audio Engine

Play mixed formats on multi-layers frame accurate at any frequency
Sync-locked for Stop, Start and Scrub
Seamless Loop and smooth Crossfade

   Dynamic Content Page

User Definable Generative Content
Multi-Parameter Audio Reactive Effects and Particle systems
Live edit Text
Scalable Graphics

   Live Mask on Output Page

The user can now draw a mask live onto the output window. The mask can also be saved and loaded for future use.


Now includes 58 new and updated effects created by the Ai team and end users.

   Dynamic Content Page

The Dynamic Content Page gives you easy, real time control of audio reactive patches, user designed shader code and real time text effects.

   New User Interface

New “Ai Button” takes users quickly to each intuitive feature
A clear, easy-to-use menu system and tooltips

   Output Window Template

For faster setups on show day!



Camera Based Warp And Blend

Ai V8 offers a revolutionary new camera automated warp and blend feature. This allows the user to configure a large projection screen surface across all available video outputs on the system using our recommended webcam or Ethernet camera and custom software to automatically calculate the required warping and blending of the outputs on many surface types including; curved, domes and flat arrays. Multiple servers are also supported in the automated warp and blend process using an IP camera, which allows blends across huge surfaces.

See Autoblend in action with PHISH or watch a VIDEO on the feature.



Output Page 1Output Page 2
  Output Configuration Page

The new Output Configuration page allows the user to configure all parameters of their outputs using a unique UI for each Fixture Group tailored to the requirements of the Fixture. All of your video outputs and Artnet output can be configured on this page. It includes simple yet powerful tools for LED screen configuration, a navigable mapping editor for projection mapping and an all new Artnet Pixel mapping system. You can also apply soft edge blends and use Ai’s Auto Map feature from this page.



Surface Modelling Page
  Surface Modelling Page

This new page gives the non 3D application user the capability to create and edit 3D stage sets. It combines the best bits of Max, Maya, Blender etc. But with easy access to features designed specifically for our market like linear and radial repeat for object geometry. The user can flip between the new Surface Modelling Mode and Stage View Mode to instantly see how the screen you’re designing fits with the rest of the stage. 



Patch Editing Page
  Patch Editing Page

Novice to intermediate users can now configure their shows without using the node based environment. Acknowledging that there is unrivalled power and flexibility in the node based capabilities of Ai, the node based interface has been refined to allow users to feel more comfortable using it.

The Node based interface is now shown within the Ai User Interface window rather than in many sub windows. It is displayed in a pseudo 3D style which animates to zoom in when you enter a sub patch. We have also added the capability to zoom into modules giving you the option to work as small or large as you require. 



performance improvements
Performance Improvements

The Ai developers have made a massive improvement in the performance of Ai V8, optimising the render engine again to offer around a 50% improvement in video throughput using our AiM Superstream codec. Performance whilst live compositing high resolution background layers with low resolution foreground layers has also been much improved.



  Native HD SDI Input and Output

Support has been added for up to 8 x 1080p HD SDI inputs or up to 8 x 1080p outputs or 2 x 4k outputs as an option on the Ai S series systems. The same cards can be used as input or output (in groups of 4). The outputs are frame synchronised so four 1080p outputs can be used as a single 4k feed on four HD/SDI cables. 



editable scene triggers
  Editable Scene Triggers

Ai V7 introduced Scene Triggers which allowed you to store a pre-set state of all layers and attributes that could be recalled at the touch of a button. Ai V8 makes the scene triggers editable so that you can configure or remove triggering elements. This allows the user to decide exactly which aspects of the system the scene trigger will control.



performance units
Performance Units

Ai V8 introduced the notion of ‘Performance Units’, allowing you to gauge how hard you’re pushing the system. The user interface will show the user a power bar style meter which will indicate the load that the system is under. As you add more layers and more outputs the power bar will decrease according to the capabilities of the system. Our third generation systems support a maximum of almost 1 Billion pixels per second.

The Performance Units indication system is explained further HERE.


CITP MSEX Video Streaming
Ai Version 8 significantly advances the implementation of the CITP video control protocol. Thumbnails will now be visible for media when you are controlling Ai from an Avolites lighting console.

New User Customizable Effects
V8 has a brand new Effects system (SVFX) which allows users to use the node based programming system to create their own effects and add them into the system. These effects can utilise the Salvation set of tools and input/output modules along with GLSL, Java script, MIDI, the list goes on and on. In fact, pretty much any of the other features of Ai can be plugged into your own customizable effects. This new effects system has proven to be so efficient that we have re-written our entire effects library for V8 using this approach. We have also added some new effects to spice up your video shows.

User Customizable Blend Mode system
Using the same new Effects system (SVFX) support has been added for user customizable blend modes. We have re-written the current set of blend modes to use this approach and there will be a template available for any user who wishes to use this system to make their own blend modes.

Layer Reference Module
A new module that can reference a texture from a fixture and layer. This offers significant performance improvements when a user needs to play the same media out onto multiple screen surfaces or onto multiple layers.

AiM multithreaded Encode
The AiM Quicktime encoder now supports multi-core compression. This means that the AiM conversion process can now be done in faster than real time for HD footage and close to real time for 4k media on high spec systems.

Progress bar scrub on layer
V8 improves on its hands on function by adding the capability to scrub media on a layer by clicking and dragging the progress bar.